THRONEVALE

Entertainment Brand & Interactive Designer

Overview

Thronevale is a secret society centered around Dream Funeral, an annual ceremony where participants mourn lost dreams and identities.

I developed the identity around the visual language of mystical manuscripts and occult ritual objects, using wax-seal forms and serif typography to create a world that feels part séance, part spellbook.

Year

2025

Category

Entertainment
Gaming

Role

Brand & Interactive Designer

Scope

Brand Identity
Experiential
Game Interaction
Editorial

Game System Extension

Thronevale began as a physical world-building brand system (print + event artifacts) and expanded into an interactive game system.

Game System Extension

Thronevale began as a physical world-building brand system (print + event artifacts) and expanded into an interactive game system.

Game System Extension

Thronevale began as a physical world-building brand system (print + event artifacts) and expanded into an interactive game system.

Interaction Design

Each hover state reveals contextual information like potency, risk, adaptability, and remaining supply, supporting moment-to-moment decision-making during crafting. When selected, the ingredient is added to the grid and its quantity decreases in the inventory.

Interaction Design

Each hover state reveals contextual information like potency, risk, adaptability, and remaining supply, supporting moment-to-moment decision-making during crafting. When selected, the ingredient is added to the grid and its quantity decreases in the inventory.

Interactive Game System